Battle music is active. Right now it is the Rawk Hawk boss music (Paper Mario 2)

Set up the state chart progression for the battle. It is also based on Paper Mario progression (thanks to the person [can't find the article again] who decoded it in Dolphin). PM uses a five-stage progression (opening, player, between, enemy, closing). I decided to expand and use a seven-stage (opening, pre-turn, player, between, post-turn, closing) for ease of cycling. To avoid duplicating stage events, post-turn is used solely to determine if any enemies are left so it can either cycle to a new turn or go into victory closing

Haven't decided what kind of stage events I want to happen. I think I might use more audience events instead, like throwing helpful items or maybe getting into fights depending on who is winning

In the opening, player and enemies walk onto the stage. Personally, I think it would be really cool if they bowed or made some kind of mutual gesture before attempting to murder each other, but that's a fluff thing at this point

Player attack menu appears when it is the player's turn and disappears when player turn is finished

I should probably really put some work into the followers before I get too much further into this. If anyone is interested, the first follower you pick up is a friendly attack dog

Next up
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Behold my beautiful canoe!
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!




















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