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Game
Caverns And Dryads
1 year ago

My favorite part: painting light and saturation. Monsters are finished! Now, scenes. #fantasy #fantasyart




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I added a bunch of features to the game! You can update now, and enjoy them. As the list may be boring to read, and it's better to show them, I encourage you to visit my blog and see:

http://www.beautifulfantasy.art/2025/06/version-111-whats-new-in…

New release includes loot after combat!

Another of #mygamefeatures. Spell casting. There are 7 types of spells, and 12 realms of magic. Some magic works against some kind of monsters. They have visual effects,and sound. The wizard can turn a though situation into a success if you are strategic

#FanArtFriday

Simple doodle, idk anymore

Did a forum for my game. It's all new now, but hope some will use it. If not, it just helps me to track featured easier.

Feel free to come and ask things, or if you played, there's a lot for you. cavernsanddryads.foroactivo.com

#roguelike #rpg

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

A bit of yesterday's work on making the decorations of the sides of the interface for Windows. I decided to make some illustrations so they fill the space.

Used a concept I made that generates caverns. Then painted on it more by hand on Rebelle.

Windows version coming to Steam and here. Read the article!!

Random hell I drew while I was literally on the other continent for a week (I was too lazy again to translate 2 last panels)

And this is a screenshot of how it is looking for the upcoming Windows version. I remade the UI so it fits big screens and added decorations so there's no excessive empty space. They also add to immersion and more artistic look.

#screenshotsaturday