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My favorite part: painting light and saturation. Monsters are finished! Now, scenes. #fantasy #fantasyart
Next up
I remade the icons and buttons of the place navigation and combat. This is already playable, but I have to add some more features before releasing an alpha build. But soon! Stay tuned! (at last after several months of work)
I've been implementing the magic system, the visual effect of fireball, and the basics of the male wizard that shares adventures with Tamzyn, Siuol. Next is to add the visuals and logic and sounds for all the spells.
I'm making the spellcasting ui. These are just rough drafts or placeholders. It will change a lot, and as you see there are repeated bad icons. But I thought you may find it interesting. In some days you'll see the final one. The third screen is some code
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Now I'm going to implement the part of the wizard a bit. His name is Sioul. He's here to assist Tamzyn in her adventure. This is the screenshot of the stats scene. Sioul doesn't fight with weapons like Tamzyn, but with spells. They make a nice team.
I'm adding language support for English, French and Spanish to my game, and adding the monsters and places. Also, showing you some illustrations. Have a look to my blog: http://www.beautifulfantasy.art/2024/09/invoking-monsters-of-my-…
I just made a forum for the game! Join and discuss and ask about the core ideas for now, and will grow as I develop the game! :) https://cavernsanddryads.foroactivo.com/
Don't miss out on your chance to get this trophy inspired by INAYAH - Life After Gods!
A sneak peek to the magic casting and the wizard. Still a lot to work to do on the images of him and other features. But follow my game to be notified when I release a playable version soon! :)
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