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7
3 hours ago

For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions




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For day 1130 of coding, I got the plants to show up. They make the forest look more lively

For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

Guide PC Man through a satisfying install in this Valentine’s Day themed download sim.

For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

Happy Devruary! Devruary Day 16 celebrates @balladrion ! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?

For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

My game in 50 seconds #indiedev #Gamedev #steam

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables