Next up
Quick 'lil update (since this game sure as hell needs it): The jist of all the normal nights is done - mechanics & the foes.
Also, I did a slight touch-up to the office to make it darker - that's on the 1st image.
Devvy Update: Literally got the jist of the cameras for this game. Everything should be smooth sailing from now on.
(do not trust the long eye man)
yo chat, is it normal for sb's 1st 'Toss the Turtle' round to have reached like over 10k ft.?
(perhaps dolhing down W+D was too good of an idea)
yo chat look at this average
shadwo
(BIG WARNING: LOUD AF, DON'T PLAY THE VIDEO/LOWER YOUR VOLUME TO THE ABSOLUTE HEARABLE MINIMUM IF YOU DECIDE ON PLAYING IT!!!!!) Heheh, my shitposting mind just existed again
Devvy Update: Poster mostly coded. Obviously, honk stuff is to be added. That's a FNaF fangame norm: If you can't honk the poster & make a funny sound, it's immediately D-tier (/j)
Wtf I was having a ride back home in my dad's car & his YT Music app started playing Five more Nights (a FNaF song).
As shit as the upcoming week may be for me, that very moment was awesome.
gaming
Whatever-thly reminder that this thing will be finished someday. Delays may happen, but this son of a gun ain't gettin' shelved, unlike my previous project.
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