
Next up
I added a small demo package of my new fangame, Sonic Mine Blast, Includes a first level and menu and title screen is still in default form of my engine.
اینم از دموی فن گیم سونیکم که یه مرحله اولی داره و تایتل اسکرینش هنوز پیشرفرضه بعدا تغییر میکنه.
Summoner
The amazing PS2 launch title which is almost forgotten. Its a amazing role-playing game with a big world and nice combat system and a interesting story.
If you respect old and good forgotten games, post something with this hashtag.
Yeah Sonic Rumble is finally released for PC!
I added the Buzzbomber badniks.
The fly in a direction and shoot if detect the player then turn back and don't shoot untill next stop.
The most difficult part of making a multi-layer background parallax is splitting a background. Especially if the background parts are not just separated by lines and we have to erase carefully instead of simply splitting the image in halves.
احضارگر یک بازی نقش آفرینی خیلی خاص بود که از عناوین مختص انتشار پلی استیشن2 بودولی با وجود داستان و سیستم مبارزه عالی که داشت اونقدری که لیاقت داشت بهش توجه نشد
اگه برای بازی های قدیمی و خوب ولی فراموش شده ارزش قائلید چیزی با این هشتگ پست کنید.
Omori برسی بازی
یک بازی نقش آفرینی است که راجب احساسات و رویا هاست و بعضی وقتا موجودات سایه ای به اسم چیزی دیده میشه
که نماداحساسات منفی هستن
ونصف داستان تو رویا ها و نصف دیگه تو واقعیت اتفاق میوفته
رو برای ادامه مطلب بزنیدRead article دکمه
I made the crabmeat badniks.
They move and when reach a block or empty ground they shoot a canon and turn back.
And I tried to make a different animation for it than what Sonic 1 had.
When destroying badniks random critters spawn depending on the level.
A object will be created upon destroying them and the object randomly picks a critter skin depending on the room. 'cause every level has its own animals in official games.
I made the multi layer background parallax. Focus on background when it jumps.
and also a braking animation.
but I dunno why that river layer goes in opposite direction.












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