Next up
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Старый вариант и новый .
💬 “What... was that there yesterday ?”
💬 “No idea... but it looks huge.”
💬 "Shall we go ? We can't just stand here."
A tower out of nowhere. No one knows why it's there, or what we'll find. We move on.
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Smart loading, zero immersion break. In Lobo: The Howl Within, I’m using narrow passage mechanics to stream levels seamlessly in and out—no loading screens, just smooth exploration.
Новый баннер.
Старый и новый.
Old and new.
the transfer to ue 5 is successful. the game began to look better and also increased. (fps UP)
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