3 years ago
New character for a video game
Next up
Blocking out the design for a new level and running tests in Unreal Engine for my game Lobo. Excited to see how it all comes together! 🚧🎮
Otis in Underwater 🌊
Overview of the aiming & shooting system in Lobo:
1️⃣ No target: Stronger blur effect
2️⃣ Target out of range: Red distance indicator + focus
3️⃣ Target in range: Crosshair UI animates & distance indicator turns white
I wanted to try something related to PAC-MAN's different art styles.
Here's Patra in the style of PAC-MAN WORLD Re-PAC
and
Ms. PAC-MAN in the style of PAC-MAN PARTY
These were both really fun to make! ^^
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