So, after some experimentation and some help, I have improved the compression engine of Northbridge. Aside from the minor space savings, it’s far more efficient and faster. This is a nice upgrade until I introduce the next addition to the platform.
Next up
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Something something... Stuff that I worked on.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Jump List returns in the next update.
Added a simple audio system to the launcher.
Who did this?
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.











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