So, after some experimentation and some help, I have improved the compression engine of Northbridge. Aside from the minor space savings, it’s far more efficient and faster. This is a nice upgrade until I introduce the next addition to the platform.
Next up
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
I still need to finish up the plumbing, but I'm almost done with the translation. Hopefully, I'll have an update that has this very soon.
Took a while, but all of the implemented chapters have Greek translations now. It's smooth sailing from here on out.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Overhauls on the way.
Game development progresses smoothly. A mini WIP.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
A small teaser for the next tech test.
Jump List returns in the next update.
Added achievements. Because why not?











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