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Game
Immortal Sins
4 years ago

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.




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It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

And just like that—the owner himself of the community won the #RMjam700, congratulations to @LUKELCS for the most votes for all categories from the event!

Jump List returns in the next update.

"The Flipside" is a story driven JRPG about a girl falling into another world.

I've talked a little bit about this one but thought I'd get it officially revealed.

Oh yeah! This is also a Q&A for the game!

#TheFlipside

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

I do not know, but is it something like a spoiler?

In general, animations.

Waz zis? An overhauled map? Yes. Coming soon.