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Game
Immortal Sins
4 years ago

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.




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Jump List returns in the next update.

Taking the wraps off. For real this time.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Welcome to "Esmarna: Portable", my newest RPG game that I'm working on (read the article)

The new package manager UI in action. Works regardless if you skipped the launcher or not.

Resolví el tema del viaje rápido para el juego!

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I figured how to make the fast travel for the game!

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Added achievements. Because why not?