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Game
Immortal Sins
4 years ago

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.




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Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

The new package manager UI in action. Works regardless if you skipped the launcher or not.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

I am happy to announce, World One Chapter 1: Remade.

I will share more info in the next newsletter.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Happy reformation day, early access has been released.

It's a bit early, but I have something cooking. Keep an eye out.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.

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AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.

Waz zis? An overhauled map? Yes. Coming soon.