Game
Immortal Sins

4 years ago

Jump List returns in the next update.




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A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Waz zis? An overhauled map? Yes. Coming soon.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Welcome back to Esmarna XP!!!! There are new things about this game I would like to talk about! I'm officially BACK to making this game! (more info in the article)

The new package manager UI in action. Works regardless if you skipped the launcher or not.

So the NookComp is fully working right now with: Critterpedia, NookMail, Catalog and Bell Bank.

Also Postal system with the Mailbox and Post Office is also working and is hooked up into NookMail on the computer!

This is just a video to show you guys :)

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Something something... Stuff that I worked on.

just testing out my Caterpillar System in rpg maker 2k

This took me kinda long to make using only events ngl

Done some improvements to the backup system. Even added an icon to let you know that it's working.