Game
Immortal Sins

4 years ago

Jump List returns in the next update.




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Added a simple audio system to the launcher.

The new package manager UI in action. Works regardless if you skipped the launcher or not.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Peeking behind a tree!

Done some improvements to the backup system. Even added an icon to let you know that it's working.

¡Era hora de que apareciera el último acompañante de esta aventura! ¡Roque, el primo de Ciro!

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It was time for the last party member to appear! Roque, Ciro's cousin!

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Who did this?

Yearly GJ post. More updates in X and Itch.

This is a screen overlay that appears when spit in the face / blinded.

Something something... Stuff that I worked on.