Game
Immortal Sins

4 years ago

Jump List returns in the next update.




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Added a simple audio system to the launcher.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

The new package manager UI in action. Works regardless if you skipped the launcher or not.

I am happy to announce, World One Chapter 1: Remade.

I will share more info in the next newsletter.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Happy reformation day, early access has been released.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Who did this?

I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.

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AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.