Game
Immortal Sins

4 years ago

Jump List returns in the next update.




0 comments

Loading...

Next up

A small teaser for the next update.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Who did this?

FINALLY I COMPLETED THE SKILL SYSTEM FOR MY NEW RPG! This one was a hard nut to crack but it will let players interact with the world like in old cRPGs. A combination of edgy D&D + anime is coming boys. I'll leave the YouTube link below.

It's going to take a while, but I am adding translations to the game (like Greek, as shown here).

We added Doom to World One: Ultra State.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Charles Co. V2 has arrived!

- Activate generators to create temporary safe zones.

- New menu animations

- A new station 'Arden 8' now the hardest station.

- Terminal now tells you more about the location

- Emergency UV light now activates when PWR is low

Done some improvements to the backup system. Even added an icon to let you know that it's working.