Game
Dungeon Mercenary
9 years ago

New dungeons for Dungeon Mercenary


I’ve started to generate my own dungeons instead of delegating generation to a library, to fix connectivity issues and ease generation of special rooms. No doors, no terrain yet; but happy with the result’s randomness look #roguelike #indiedev #gamedev #rpg #dungeonmercenary

5d0ae42e57867.png


0 comments

Loading...

Next up

I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!

My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!

Pixel Card Wars: How gamedev proceeds (hand design)

I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋

During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!

Completing the board

Not a mockup

Connecting levels: adding the world view 🗺️

Pixel Card Wars: new cards: spells and items

Juiced combat