
New Fog Of War system for overland map, and stress test of 400 units on overland and area map (FOW of area map not complete)
Next up
Four seasons in the underworld overland map, sped up to 30 seconds per season. All procedural.
There will be two physical planes for the player, the overworld, and the underworld, and many astral planes
For four years, I have been making the game I want to play. The game I want to play has an overland and area map, multiple planes, everything is customizable, in game, including races, players, weapons and worlds
Four years ago, I was 5 months into making my game. I had not yet installed Unity, scared of learning to code, and was really enjoying material nodes and sculpting in Blender, so I made my first race, the Kryth.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
My models looked poor. I thought it was lighting or something. I made the noob mistake of forgetting to import my normal maps as normal maps. The armor shader is now a hybrid of mesh rebuild and shader.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
XML modding editor functional. Players can edit pages directly in game, allowing them to add stories to their characters, weapons, castles, histories for their nations, monuments, explanations of new spells they created, etc... whatever they want.
Legion formation to rank formation to swarm formation, and then back to legion formations
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
A look at the custom cloud/fog shader I am working on. It was for underworld fog, but now I see how it looks, and how cheap it is, I will be making clouds for the overworld as well.











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