
new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year
Next up
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint
adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?
adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?
this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX
This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!
CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024
this is just a fraction of CardyHeim Demo that just release, please download and Play CardyHeim and give feedback for future development. here -> https://gamejolt.com/games/CardyHeim/811024
One of the most important milestones for my indie game was to make it playable on Steam Deck.
And guess what! :P
Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?















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