
new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year
Next up
adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?
adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?
GrunHeim is now available on GameJolt, check it out -> https://gamejolt.com/games/Grundheim/771300
The Rogue of Nexus - Little incident during developement
Back to when i received the main menu image from the artist, when i put them in scene, i saw the mist (there was half transparency for an error), it was interesting though
https://store.steampowered.com/app/3417340/The_Rogue_of_Nexus/
this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX
#Pumpkin Play my Halloween game PUMPKIN PUZZLES! HAPPY HALLOWEEN!!
https://gamejolt.com/games/pumpkinpuzzles/1023952
(like this post to get huge candy bars!) (if you don't you'll get toothpaste)
this is just a fraction of CardyHeim Demo that just release, please download and Play CardyHeim and give feedback for future development. here -> https://gamejolt.com/games/CardyHeim/811024
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint
Happy Halloween from the Friendliest Skunk and the team behind it! 🎃🍬
We hope to see you for the demo release on November 10 @ 10:00am PDT during Steam's Animal fest! https://store.steampowered.com/app/3833330/The_Friendliest_Skunk…
Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?















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