Currently I'm working on the main ways of combat in cube attacks.
In the game you'll have a wide array of weapon but you'll only have an arsenal of up to 3 weapons ( its 4 here due to testing purposes)
Each weapon contains its on stats such as name, id, damage, type of firing and so on.
To aim the weapons and to fire them we have 2 methods:
8-Directional: the player uses the movement keys or the second joystick to aim and fires with the H key or the triggers in the joystick
Traditional Mouse aim: the player aims using their mouse cursor and fire with the left mouse button (click or hold)
We also have some of the player movement here, while I didn't show much, the player can:
Wall Jump
Move Around
Jump Normally
But he also do other things such as moving up ramps.

















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