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Cube Attacks Recubed is a #platformer #action #shooter #2D, game made by @NotZelosGuy where you control Cubert Squarefield, a 30-ish year old red cube living in the souther side of the Mandako Island. The game is made to be a re-imagination of the original Cube Attacks, but now with more story(which we didn't have), gameplay and experiences.

Game Synopsis

"Why is it always me who gets the worst headaches?" — Cubert

After his latest misadventures in Cube Attacks, Cubert decided to retire to Mandako Island, living a peaceful life among the residents of a small coastal town. But when a mysterious army suddenly arrives on the island, his quiet days come to an end.

Armed with the lessons of his past—and new ones yet to learn—Cubert must journey across the island and beyond to protect the community he has come to love.

But this time, things won't be so simple.

They've returned... stronger than ever.

What's new?

New Improved Gameplay

A movement system based more around speed and free movement, coinciding with the next Improvement which is...

Upgrade Combination

Gather and combine upgrades to spice up your play style!

New Universe!

The game's universe, which previously DIDN'T exist, was remade to be something new and more exciting with a cast of characters!

Current State of the Game

Still Really early in development

The game's planning and development has begun, follow the game's page or creator to stay tuned on what's happening!

Team

Levi Gabriel (Azazelo Robin) @NotZelosGuy - Main Dev & Artist



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed
Language
Crass Humor

I already started work on the animations for cubert, I find Digital art more easily and comfortably workable rather than pixel art.

Testing the Upgrade System with a few basic ones.

(Description in order in the article)

ShareX is awfull sometimes. ANYWAYS

working on animations, finally, still just some rough sketches

Loading...

Mini Map Added

Fun fact, combining everything player related in game by far we have....

820 Lines of code across 5 Scripts for the base of the characters, and that's not counting the seperate scripts I'll need to do for some characthers cause they have their own quirks