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The Royal Games Devlog








4 years ago

New menu design for the game




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Weapon created by an Apex Legeds Weapon Bug.

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Arma creada por un Bug de armas de Apex Legeds.

This is the model that we will use in the game and some ideas for the visual aspect to develop.

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Este es el modelo que utilizaremos en el juego y algunas ideas para el aspecto visual para desarrollar.

Una breve vista del modelo con sus Uv´s que después pintaremos.

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A brief view of the model with its UV's that we will later use to texturize .

The Playmaker tool is very good, I just feel that it is more work and many state branches, we will restart the project from scratch.

La herramienta de Playmaker es muy buena,pero es mas trabajo y muchas ramas de estado, retomaremos el proyecto desde cero.

Creating the bullet system, weapon reloading and looting. Thought of stopping using playmaker and doing the whole project again .

Crnd Sistema de balas, recarga de arma y looteo.

Pensado en dejar de usar playmaker y realizar todo el proyecto de nuevo.

Multiplayer system, Create room, Join room, be host, first online interactions etc ...

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Sistema multijugador, Crear sala, Unire a sala, ser host,primeras interaciones en linea etc....

Video Gameplay Alfa Royal Games.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.