Game
The Royal Games Devlog





5 years ago

This is the model that we will use in the game and some ideas for the visual aspect to develop.

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Este es el modelo que utilizaremos en el juego y algunas ideas para el aspecto visual para desarrollar.




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Creating the bullet system, weapon reloading and looting. Thought of stopping using playmaker and doing the whole project again .

Crnd Sistema de balas, recarga de arma y looteo.

Pensado en dejar de usar playmaker y realizar todo el proyecto de nuevo.

Una breve vista del modelo con sus Uv´s que después pintaremos.

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A brief view of the model with its UV's that we will later use to texturize .

Video Gameplay Alfa Royal Games.

Weapon created by an Apex Legeds Weapon Bug.

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Arma creada por un Bug de armas de Apex Legeds.

New menu design for the game

Multiplayer system, Create room, Join room, be host, first online interactions etc ...

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Sistema multijugador, Crear sala, Unire a sala, ser host,primeras interaciones en linea etc....

The Playmaker tool is very good, I just feel that it is more work and many state branches, we will restart the project from scratch.

La herramienta de Playmaker es muy buena,pero es mas trabajo y muchas ramas de estado, retomaremos el proyecto desde cero.

So

i may or may not make an full art of some person or i may just leave this like that-

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)