(like I mentioned in the previous post)
I've been wanting to change the game's name for a while now, But I couldn't really figure out what i wanted to change it to, recently changed it to "Specter: Hunter" as you may have seen,
Now it'll be renamed to "PHANTOM"
My Reasoning:
I wanted to change it to something more creative, that stands out more.
And while I really did love the SPECTER Logo, i felt like it didn't really fit the way the game is turning out.
I feel like the new name and logo fits the project much better as well.
Next up
THE FINALE: ACT 3 - June 22nd
More info in the Article Below.
Night 3 - Security Office (updated)
Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.
Final Teaser: Act 3 - June 22nd
New Map: The Cave, now in development.
Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.
Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/
Join my Discord here: https://discord.gg/fA4JRVCVb4
Diner Update 2 - 120 Interactions, Building finished besides the Kitchen
ACT 3, OUT NOW!
Changelog Below!
New update coming up! • Major lighting & reflection improvements • Reward increases • Shadow pop-in fixes (Ghost Ship) • Updated Logo & Gamejolt page No specific release date yet, but i just need to optimize the file size a bit, and do some bug tests.
I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.
Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.
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