Game
Homeworld Takedown
6 years ago

New patch out for Homeworld Takedown to fix and correct the enemy collisions and more...


Enemy collisions were reverted back to normal and I Improved enemy AI to stop some enemys when they meet the player. Roofs of buildings now transition using the new alpha var recently added to the engine.



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Quick update

I'm tired... (Warning the audio is not what I would call balanced lmao)

I forgot to show the new ship lighting...

Designed the next enemy.

The new enemy is implemented and rough design for the armory.

Thought about that piece of concept art awhile back of the electrified ship.

WEAPONS

Showing off the start of the Armory and the new enemy!

Snood

Happy (late) New Year!