I’ve been working on “””drawing””” monsters that are still missing for my #roguelike. Here’s a little goblin warband, with its king, an archer and a spellcaster:



Hope you enjoy my #pixelart :-)
I’ve been working on “””drawing””” monsters that are still missing for my #roguelike. Here’s a little goblin warband, with its king, an archer and a spellcaster:
Hope you enjoy my #pixelart :-)
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
Pixel Card Wars: How gamedev proceeds (hand design)
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
Pixel Card Wars: new cards: spells and items
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!
I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋
Not a mockup
Completing the board
I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!
Creating the game's page on GJ, new team: Evil
0 comments