Next up
Thank you, 100+ followers! Genuinely wasn't expecting this much interest, this fast.
Release-wise: delayed to early Dec. Sorry. I'm working extra hard to make it worth the wait.
Meanwhile, idle & walk cycles rigged+animated! 3rd POV also semi-working.
MIND-NUMBING week hammering out player movement, but worth it for how nicely it's coming together.
Yo! Wanted to thank you all for interest in Back Street Blues with a little sketch & update.
This week's schedule is looking like:
✦ Building concepts & modeling
✦ Slight protagonist re-design (current in gallery)
✦ Finishing Cat Companion Follow script
Thanks to the 100+ of you guys for following! This week involved:
• 100% environment revamp
• Dawn modeled & rigged
• Start of 1st -> 3rd POV switch
• Secrets
Gallery to be updated with more previews thru the week.
Another revamp - Dawn's new sprite!
This one's more ~visibly 90's~ and stylistically cohesive with everything else. Planned to update it for a while & I'm pretty happy with it turned out.
Updating her placeholder model texture & fixing up dialogue next.
Wasn't digging the jagged stylized animation look, and it was pretty time-consuming, so I redid the walk cycle. Here's the new one. Might go back to that style in a future project.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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