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18
1 month ago

New scaling puzzle for Poolside Vigil! Fixed objects clipping through walls by using a dynamic collision sphere. It stops growing the moment it hits a wall! Thoughts on this mechanic?




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New mechanic in Poolside Vigil: If it has physics, you can DRIVE it!

Use WASD to maneuver objects through tight gaps and solve liminal puzzles. Things are getting weirder in the Poolrooms.

UE5 Physics Problem: What Happens If We Drop a Giant Object on Top? 😱 How I fixed physics clipping in UE5 without killing performance! 🛠️

✅ CCD activates only on contact. ✅ Deactivates when movement stops.

Duplication Mechanic Test

Testing a new object interaction: Picking up a model now spawns an exact copy. This will be the core of some "heavy" physics puzzles coming soon!

What would you do with infinite copies?

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?