This cutscene.
I took a step back and added some cool touch - ups to the previous chapters, particularly the final boss. Did you know that he has unused attacks??? 👀
Next up
BRO 😳😳😳
400 PLAYS 🤯🤯🤯
THANK YOU GUYS 😭😭😭
New gameplay trailer showing off some... interesting... new mechanics.
YouTube version with peak captions: https://www.youtube.com/watch?v=a5YQotvlCEQ
...Is this, like, still the same rocket?
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
...okay then 🤷♂️
Henry Stickmin - Henry Stickmin Series
New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)
https://scratch.mit.edu/projects/1140716896
+ comparison to old version from 2021
A closer look at the (first) new battle features we've been teasing! Quite a few new features have been added. ✨
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
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