Game
A Palace for Fools

5 years ago

New things:

- Map (it shows the map of the whole area, but only the solid tiles, not items or anything)

- Blood shards that you need to collect to craft a blood gem

- Better graphics for the title

- ...and some minor things?




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The working title is "A Memory of Owls". I'll start a devlog if this project survives that long.

Night is coming.

Note that "night" is just used to reveal some objects that are required to collect to enter the final area, it's not a distinct game area.

More about it later.

Here's some #art. You don't have to thank me.

Some progress. I'll start a devlog once I decide the name for this game (the working title is "A Tower for Memories").

Stuff

Devlog is coming once I draw the logo and create the game page.

Time portals implemented. And that one enemy that is certainly not stolen from Super Mario!

Sometimes I start a project but I lose motivation to finish it. This is one of these projects. The source code is available on Github, though, and there you can also play the prototype:

https://github.com/jani-nykanen/unnamed-dungeon-crawler

Version 1.0.0 released

This is the main (stable) release.

And back to development hell/heaven! Next thing to add: items to the shop, obviously.

(EDIT: and maybe edit those chains, they look a little silly)

E P I C You might think that since I have final boss done, the game is always finished? Well, yes and no, I still haven't started doing the actual game maps, I have only test areas...