1 year ago

new tweaked logo ("Resurgence" now has the same font as "Hello, Neighbor!", and has bigger bold letters.)

(The new one is the first image)




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My page was granted with a fresh new design ! My resume got one too and i'm redesigning my website. (By the way if you work in a french game dev studio that is searching for a student gameplay programmer let me know (: )

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

ooh yes..