I basically cleaned up the code and added full screen. The game runs much better now after this update!
Next up
I might have found the dumbest solution to handle ellipse/circle collisions
WEAPONS
Getting closer!
I'm about to start on the fun stuff!
Progress!
(wip)
Rebooted the project using Godot!
This year?
Progress!
I'm tired... (Warning the audio is not what I would call balanced lmao)
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