Next up
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
Senorita El Chupacabra - Cinematic trailer of shooter game with magic
Shooter with steampunk guns and magic on the cartoony version of Wild West, count every bullet, use traps, and take control of opponent!
Wishlist now!
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
Demo V 0.2.0 is available!
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.
Also, some concepts for the incoming major update.
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