Game
The 8 Sins New Hell Order



3 years ago

New version 1.0.6 is available, the tutorial was added, and a new button to continue the march!

Devlog: not today.




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Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.

New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.

Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.

New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:

Senorita El Chupacabra - Cinematic trailer of shooter game with magic

Shooter with steampunk guns and magic on the cartoony version of Wild West, count every bullet, use traps, and take control of opponent!

Wishlist now!

The new version is released where I focused on improving the A.I. player.

Also here are some concepts for an incoming major update.

Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.

Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.

Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.

Also, the logo and graphics of the game page may be changed.

Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.

Also, some concepts for the incoming major update.