Game
Husk Nights 2

7 hours ago

NEW YEARS UPDATE ::: STATE OF HUSK NIGHTS 2 ::: BHZ ORIGINALS INCOMING


Hello! It's been a bit, huh?

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I do want to apologize for the people who actually, for some reason, want to see more Husk Nights content. But right now, that won't be happening. HN2 is, for now, not being worked on. It's just not a priority anymore.

I do care about having quality, bug-free products; but with how busy I am on the original project currently, it's just not worth my time to continue perusing a game that won't earn me anything. I will, eventually, release HN2 in a finalized state- Just not anytime soon :]

IN OTHER NEWS-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

The current project, my original, "BLOOD BANK" (Working/InDev title) is being worked on almost every day. I've been getting better and better at coding, better at organizing my scenes, etc etc.
In the past, the "games" I've announced (at the time of "announcement") were usually nothing more than walking simulators with a large Google Doc with all my ideas. This time, I want to avoid that. I'll refrain from pushing updates on the HN2 page (follow me if you're interested in non-FNaF content, too), and I'll ONLY be showing screenshots or small videos when large milestones in the game are met.

A great example is the image attached, being the player inventory; It was completed 2 days ago, I took a small break for New Years, but I'm back to polish the interaction system and whatnot.

TL;DR-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

Husk Nights 2 is on the backburner. "BLOOD BANK" is the focus. Updates to BB will stay on my profile, and any HN2 update that'll happen will, ofc, stay on this page

Cheers and HNY <3



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Hey guys! I wanted to be transparent on the state of HN2:

HN2 is NO LONGER my priority project. I've started the framework for a new original title I wanna release by 2026.

As compensation, here's the reveal for Office 3: The Congrete Cage (update soon!)

Sigh if we get to 100 followers, I'll HAVE to do something special in-game. No clue what, but it'll be something!

HUSK NIGHTS 2: THE OFFICE 2 UPDATE.

What's new?

- Office 2: The Electrical Closet

- Practice Nights

- Bugfixes to Office 1

Adaptation is hard when your environment keeps changing…

Spooky kids

Not HN2 related, really, but I did wanna post this neat screenshot I got whilst working on my personal project.

That fella right there uses an alternate version of the Fox/Rabbit movement code from Office 1. How neat!

"It's been so long"

Redraw scene with Marrionette from fnaf movie

#fnaf2 #fnaf2movie #FNAF

We're TEN FOLLOWERS AWAY from 100 on Husk Nights 2! I've put more work into the Office 3 update, alongside squashing the plethora of bugs that comes with a game, admittedly, not well tested. Work also continues on the new project, called 'CAVES'. for now.

Woah! We've surpassed day 1 release downloads by over 2x for the Office 2 update! Alongside almost beating out Husk Nights 1's follower count! Y'all are great, thank you so much!

To keep up with updates, join the Discord!:

https://discord.gg/dREqFRxNbw

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

A major performance boost coming to HN2 is reducing the viewport size to half-resolution. This makes lower-end devices able to run Office 2, the most taxing scene, at over 60FPS consistently. This also, however, requires a manual redo of all UI elements.