The basics have been re-written and new features availiable in the menu have been implemented.
Each character has their own Inventory
Items purchased go to the first character’s inventory
Items can be traded by using “Trade” in the menu.
Quest System [In-progress]
Rather than just struggle to remember if you’re taking on a quest, a new menu option will tell you what quests you have and what one’s you have completed along with rewards, a description, and objectives
Relationships [Soon to be]
Despite not having anyway to appear in-game yet, you can increase relationships with other characters through a special period known as “Down Time”
This will cause the game’s rating to increase later due to mature content and such things I am not at liberty to say >_>
Also a marriage feature has already started to bloom, and Marriage can be between either sexes, so don’t hate >;D
(Example: M+M M+F No F+F yet Didn’t create char customization like that yet so you’re stuck as a guy)
Unison Attacks
Ever feel like some characters should have a special attack when other characters are in the party? Well now they do! Using a “Unison Attack” found under “Unison Skills” you can have multiple characters work together to perform special abilities! These new abilites will use up the actions of every participant for that turn.
Hidden MP in battle[In-complete thought]
Some characters don’t have magic, but their MP can still be seen in the Main Menu(if they don’t use magic it will be 1)
New Main Character Face
The main protagonist’s face graphics have changed from the place holder images and are now something I created by editing the Run-Time Package a little.
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