Game
TurboTime GX
3 years ago

Next circuit drivin', few more adjustments with the racer opponents for fair speed before maxed.

#Turbotime




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Re-Dev Log: 005

Five years till, giving TurboTime an original vinyl title instead in Namco's design reference nor a rom hackfrom the original.

Now to re-order the decal print to start with the live build.

#art #gamedevelopment #tobikomi

RE-DEV LOG - 002: Layered Kart

By minimize the bytes numbers by going on layers in sprites. That I worked on the player's kart to be coded with color including the opponents.

#GJASKS #gamedev #TobiKomi

They say there one PC with heavy software, but with one to know?

#MaximumLoad #PCMan #Valentine

Every host to have an application for the position.

The raw file could my be used to.

#forum

Nail design from my novel each of them has their glow color under the UV light. Six set of glow colors as you decide to put on. Made in Fyine's design.

#GXNailArt #original

Turbo's alive to the Real World.

Three pieces of separate objects to one combined figure on your desktop. #Turbotime Vinyl Figure coming in all sets and customize racers as format or gcode files to print.

#3D #3DPrinting  #Blender3d #TobiKomi

RE-DEV LOG - 001:

Reconstruction in progress from the error opening. With the deep data with Atom file data to copied the last use of the programming. TurboTime is in progress to fix-up.

#gamedev #GJAsks #RetroGameDay #TobiKomi

#DeadPetsAlbum

For the devil band in the underworld. More albums within they're arts.

#TurboTime GX project has an ERROR to load a file. The game will be recreate and replicate the original from their codes while using ATOM format management.

"Computer updates: all files will be transfer to a SSD drive until the shipping."

- J. T. Lenard

3d Printing the #TurboTime Vinyl Figure Prototype.

#3d #irl #3DPrinting #retro