Game
TurboTime GX

4 months ago

RE-DEV LOG - 002: Layered Kart

By minimize the bytes numbers by going on layers in sprites. That I worked on the player's kart to be coded with color including the opponents.

#GJASKS #gamedev #TobiKomi




0 comments

Loading...

Next up

The DeviceLite Traper [#TrapperDesign]

The Full Matte [#BanditDesign]

Difficult to see under the dark and camera view at the edges.

#BanditTrapLaunch #MyFavoriteBanditTrap

#TurboTime GX project has an ERROR to load a file. The game will be recreate and replicate the original from their codes while using ATOM format management.

"Computer updates: all files will be transfer to a SSD drive until the shipping."

- J. T. Lenard

3d Printing the #TurboTime Vinyl Figure Prototype.

#3d #irl #3DPrinting #retro

My game in 50 seconds #indiedev #Gamedev #steam

All carts goes in the same path in line. One of the pushed back behind and come up forward in order.

The makers would pull the guide to them and to the next.

#dev

The Blight has been buried for over 800 years...

What secrets lay intertwined amidst Eireos' ruins...

The journey begins July 21st!!

#pixelart #gamedev #indiegame #indiedev #jrpg

Re-Dev Log: 005

Five years till, giving TurboTime an original vinyl title instead in Namco's design reference nor a rom hackfrom the original.

Now to re-order the decal print to start with the live build.

#art #gamedevelopment #tobikomi

Turbo's alive to the Real World.

Three pieces of separate objects to one combined figure on your desktop. #Turbotime Vinyl Figure coming in all sets and customize racers as format or gcode files to print.

#3D #3DPrinting  #Blender3d #TobiKomi

I've created a new form of parkour in Weefager! What do you think?

NEWS!

TurboTime GX - Endless Arcade DEMO is now released.

Now you can play it in endless tracks in cycles to be the best racer!

#TurboTime #TobiKomi