Game
TurboTime GX


3 months ago

RE-DEV LOG - 001:

Reconstruction in progress from the error opening. With the deep data with Atom file data to copied the last use of the programming. TurboTime is in progress to fix-up.

#gamedev #GJAsks #RetroGameDay #TobiKomi




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3d Printing the #TurboTime Vinyl Figure Prototype.

#3d #irl #3DPrinting #retro

Re-Dev Log: 005

Five years till, giving TurboTime an original vinyl title instead in Namco's design reference nor a rom hackfrom the original.

Now to re-order the decal print to start with the live build.

#art #gamedevelopment #tobikomi

They say there one PC with heavy software, but with one to know?

#MaximumLoad #PCMan #Valentine

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#TurboTime GX project has an ERROR to load a file. The game will be recreate and replicate the original from their codes while using ATOM format management.

"Computer updates: all files will be transfer to a SSD drive until the shipping."

- J. T. Lenard

My game in 50 seconds #indiedev #Gamedev #steam

The Racers are coming close to the top. #Turbotime #TobiKomi

RE-DEV LOG - 002: Layered Kart

By minimize the bytes numbers by going on layers in sprites. That I worked on the player's kart to be coded with color including the opponents.

#GJASKS #gamedev #TobiKomi

More jigglier than ever, can you tell which one is the new one?

Rank Card has coded that one of the racers claims their position stand after the circuit is finished.

The Racers' guide went out of bound and so as the cars. Checking back the old files of GameMaker and see what race includes back on track.