First, I'm working on the story for the full version of Chapter 1, as well as on the differences in it depending on the path of the walkthrough. But I will not write about it (otherwise, you know, spoilers, it won't be interesting, all that ...)
Now let's move on to some new things:
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✨ Title cards
I added title cards at the beginning of each location with their name and some decorations showing what will be in them.
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♦️ New menu design
I completely redesigned the menu, and also changed the save function. Some people said that it was inconvenient to open the menu and save there every time after interacting with a save point, so now the game will save automatically after interaction with it.
🖤 Battle Changes
I've removed the retro battle mode where your turn would automatically start after your opponents' turn had finished, which could sometimes be frustrating if you weren't prepared for it.
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🌸 New location
The background of one of the new locations. This is a forest location, which will be larger than the wood at the very beginning of Act I, with a lot of platforming sections and obstacles to overcome.
🎮 And that's probably all
I'll continue working on the game and adding new content to it. I wanna say thanks to everyone who follows it and supports it. In my promised video about the game's development, I will ONLY talk about the version that has only Act I, 2 battle modes and slightly different graphics, sounds and sometimes gameplay. See you in that video and in the next devlogs and regular posts!
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