Not exactly a devlog, but for people who check Twitter more than GameJolt, this is for you! I now have a Twitter page, where I'll post updates maybe as frequently as here on GameJolt, but I'll likely include some extra info there.
https://twitter.com/ForgivenGame
Next up
Today's devlog is simply a tribute to the town Logford! It's your ingame hometown, so remember to have a look around and learn about Rob's heritage. Logford has streetlights everywhere, making it easy to navigate, day and night.
Small looks at the game's second town! We're making great progress! :))))
Quick little thing I want to show off! I’ve made some art for the main character of the game, Rob! Hope you like it! I promise promise promise, new updates are coming very very soon. For real this time. Chapter 1 is making great progress!
The demo is nearing completion! As such, we're gonna need some beta testers, to mash as many bugs as we can before the demo comes out publicly! If you'd like join, there's no requirements, I'd simply ask you join our Discord!
Small update, here’s some enemies! They are under the Monolith Foundation, an evil team of people bent on domination!
So
i may or may not make an full art of some person or i may just leave this like that-
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










0 comments