Well, well, well. Wouldya look at that! New update?! More than a year later?! Yeah, yeah, I'm here again with the new update, lads. Funtimes skill sets, skills rebalancing, new item in the gamba slots, updated boss fights, updated visuals and more.
Introducing: The Funtimes
Circus Baby: She's basically the Freddy of the group. Has a set of single target attacks (and one healing one). Pretty average on stats.
Ballora: The graceful ballet robot performs her magnificent ballet moves onto enemies. She's a lil' bit low on HP and DEF at the start, but reveals her strong sides later on.
Funtime Foxy: The greatest showman. Yeah, that's what he says. In reality the only show he can get is the one where his ass gets whooped. Perhaps, it can be used for the good cause.
Ennard: They're the masters of copying. They use a set of skills copied from others like a single attack, multi-attack, self-buffing and enemy debuffing skills. They also use any weapon and their stats increases only every 4th level.
Bonnet: The little hand puppet bastard. Her small size make her harder to target, but she pays with lower defensive stats. Highly dependent on her agility.
Minireenas: Tiny little ballet puppets. One of them can't do much on their own, but once you get more of them, you'll swarm them upon the enemy.
Lolbit: Weird recolored copycat of Funtime Foxy with technomagic abilities. Can hack into computers and, somehow, enemies.
Funtime Chica: She's the center of the universe. She likes attention and her charming personality makes enemies fight with each other for her. Yeah, and she can do healing. You know, the usual Chica stuff.
Major features
Full skill set for Funtimes characters that I mentioned before;
This also comes with new weapons for them (except for Ennard ofc);
Updated some boss battles to make then more unique and distinguishable (details down below);
Added three completely new items as a rewards of defeating sidebosses on the same manner as Toilet Grenade one (it's up to you to find out);
Major skills rebalancing;
Minor features
Added an All-In-One Boost as a potentional reward in the rightmost slot machine;
Increased Donuts cost to 50 and also added more useful Glazed Donuts to the second BB's Vending Machine;
Significantly decreased HP of Chica, Foxy and Bonnie fights so you can get them asap;
Slightly decreased chance of appearing 3x Alpha Hats, 4x Beta Hats, 5x Gamma Hats, 6x Delta Hats and 7x Omega Hats;
Golden Hat now always escapes after first turn;
Moved all extremely rare encounters to a region specific encounters in their respective rooms;
Added a second Gamma Vent Door nearby second Delta Door (also applies to the combined vents option);
Rearranged camera stats to make later cameras a bit stronger;
Increased HP of the sidebosses;
Added yes-no option on the vent doors events that lacked it;
Updated actions patterns of the enemies;
Rearranged boss rush sequence a little bit;
Decreased chances of the enemies to do double and triple attacks;
Boss battle enhancements
Like I've said before I've added new gimmicks to some boss battles to make then more unique and distinguishable:
Tophats in Camera fights now casts additional skills on camera itself on certain turns unless these tophats are dead;
Vent Doors now applies additional skills upon certain amount of turns. Harder the vent door, more skills it uses;
Rearranged Final Camera fight giving each camera actual purpose, not just another damage sponges. Also juiced up Final Camera with new tricks. This supposed to make the fight feel more tougher and more... well, final;
Bug fixes
Fixed Bumton event sequence repeating itself after defeating him and returning to pizzeria;
Fixed the issue of Hot Sauce crashing the game;
Fixed the issue that the player didn't get Mysterious Crystals (yet they're still useless);
Fixed Frostbear dialogue so the specific parts about Christmas actually plays only at Christmas;
Fixed the issue that our Fazbear Inc. supplier accidentally put in Supply Closet vending machine Hi-Caffeine Soda rather than Mid-Caffeine one. Don't worry, the supplier already got eradicated;
Fixed collision on the destroyed cameras spots around the map;
Fixed the bug that Jack-O-Chica is still being present on the map after joining the party;
Fixed music in the vent door fights and Nightmare Chica's fight;
Fixed cameras difficulty rating issue;
Fixed various typos;
Skills rebalancing
Some skills now have bonus effect at level IV (these changes are marked with *);
(*) Backup Bash IV now applies Armor Break instead of striking thrice;
(*) Caffeine Revival IV got AGI buff for 3 turns;
(*) Rundown IV now strikes 9 times;
Health Drainer now deals fixed damage based on Toy Freddy's percentage of missing health and also ignores armor;
(*) Tophat Smash IV now may stun;
Removed unnecessary TP gain from Stunning View, but increase damage as instead;
(*) Lightningbolt IV now applies Armor Break;
Cleansing Gift effects that being removed got changed;
Death TP cost decreased;
Broken Bash damage got increased;
Laser Beam slow now slows for 2 turns at all levels (level IV still applies boost twice);
(*) Headcracker IV now applies double ATK debuff instead of DEF+ATK debuff;
(*) Combat Helicopter IV now hits 6 times instead of 5, but deals the same damage as the III level;
Revining Scream now gives DEF for 1 turn, except for the IV level;
(*) Token Throw IV now has a slim chance to stun;
(*) Flying Fright IV now decreases DEF for 3 turns;
Joint Puff MP cost rebalanced and decreased TP gain, now also may apply High (also renamed it);
Relaxation now applies Relaxing effect, MP cost got rebalanced, now also gives TP;
Vintage Porn stun chance is decreased and scales with level;
Immortal Soul now increases ATK for 3 turns at all levels (level IV still applies boost twice);
Tophat Slice MP cost got increased;
Phantom Hideout healing got decreased;
Fire Sale don't recover some MP anymore as instead it gives TP;
Gunshot now gets better TP damage scaling with each level;
Fazbear Punch Armor Break chance got increased;
MP cost got decreased for the following skills: Spread Bomb, Motivation Song, Cleansing Gift, Immortal Soul, Phantom Hideout, Fire Sale, Electrotherapy, Deadly Gift and Plushy Hop;
Following skills got their damage decreased: Spread Bomb, Rope of Pain, Ectoplasmic Fog, Blind Strike;
Provoke effect now lasts 3 turns and also can be removed by damage with 25% chance;
Relaxing effect damage removal chance decreased to 40%, HP regeneration rate decreased to 15%, and also decreases AGI by 20%;
Misc. additions
Now after the credits save screen gonna pop-up;
Updated names and descriptions in various skills, items and etc.;
Updated some dialogues sequences;
Added 1x Alpha Party Hat encounter to the Hugs map;
Decreased music volume in vent door fights so it matches the camera fights;
Increased Frostbear voicelines volume in the battle with him;
Also gave his special attack some damage;
Updated icons for pizzas, pizza shields, soda items and soda armors, donuts, cake, cupcakes, lollipop, Freddles, inhalers, creepy ropes, flashlights;
Updated vent doors graphics;
Added some music;
Moved Lolbit to the Toy Freddy's computer;
Updated HUD and battle start graphics;
Added classic Cranky Kong game over screen (as a placeholder);
Added missing voice lines;
Well, there it is. Enjoy the new update. Next one will be about Trash and the Gang. Yeah, that's gonna be the short one.
Let me know down in the comments how do you enjoy update so far and if you found any bugs, that would be highly appreciated.
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