Game
FNaF World XL

3 years ago

Not sure how well this will show up on GJ, but I whipped up a quick roadmap for V 1.0.0's planned content!

(Not counting fixes and/or beta testing that'll inevitably happen.)




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Motivation has returned in a substantial enough way.

Yeah, we're doing this.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New project is having a fun, early outing.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

The more things change, the more they stay the same.

Version 1.2.0 is here!

New look, new direction.