Game
MerFight

4 years ago

Not the most exciting update but players can now choose to train against AI or another player in 0.19.3 of #MerFight, going live soon. #gamedev #indiedev #unity3d #madewithunity #screenshotsaturday #fightinggame #fgc #rollback https://pic.twitter.com/lAmk3XjGMs




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Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.

Some new screenshots! Aiming to leave early access on February 12th (or the week of)

Happy Halloween!

Here are three, free new costumes and some minor gameplay changes for #MerFight!

Version 1.2 of MerFight is live!

With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)

I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.

Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)

#MerFight 0.49.4 is live! Quick video going over some of the changes! (Not shown but a first pass of Story Mode is done!)

ACTVI Online Tournament this Sunday: https://challonge.com/ACTVIMERFIGHT

I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.

Version 0.44 of #MerFight is live! Here's a video going over some of the changes.

Version 1.0.8p is live with a early access preview of MerFight's first DLSea fighter, Clamilton, who'll be playable until June 3rd, 2024.

Version 0.45.0 of #MerFight is live.

Mostly just visual changes. The hope is to improve visuals overall as well as help with fighter -> background contrast.