Next up
1 or 2?
I'm already programming the enemy editor. Consider whether you want it to be a separate window or within the application. If it is in a separate window it will be easier to program but difficult if I want to port it to android and web
Spooky kids
A esta imagen le falta contexto... @LoxerVosky ![]()
If I receive more support I will update mini world maker adding new objects, fixes, better UI and creation of cumstomized enemies. But for now it will continue in a concept version.
I'm already working on the first update, at the moment this capture is an idea of an adventure mode
I've already fixed some bugs and finished some things. The chicken is in the oven

















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