All but two of the main mechanics in the game are done. The doors work, the lights work, the power meter and usage meter work and are tied to everything they should be, the cameras work, and the music box works. Only missing two major mechanics which will be revealed at a later date, and one minor mechanic. Game Over can be triggered, though there is nothing to trigger it yet, as I lack jumpscare animations (for now). The in game clock works, though it doesn't end a night at 6 (yet, working on that very soon). Save data is implemented for everything that it needs to be implemented on.
Enemy-wise, Marionne, aka the Marionette, is basically finished, they just need a jumpscare animation that will trigger a game over. Work on Fredbear will begin soon. After them, Spring Bonnie and Balloon Boy, and the main game will be largely done at that point, but I am planning to give this game as much love and care as say, FNaF 1, so don't expect me to just release it when it's "done".
That all said, I hope you look forward to it. I wanted to be more transparent on the game's development than most fangames I've seen tend to be. Not that I won't be keeping any secrets, of course. Stay tuned.
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