Game
FNaF World XL
6 years ago

Now that we got the party sorted out (for now), let's get feedback for enemies. For starters, how difficult should the normal types be in battle?


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The more things change, the more they stay the same.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

First signs of danger.

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Yeah, we're doing this.

How about we change things up?

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New project is having a fun, early outing.

New look, new direction.