Game
FNaF World XL
7 years ago

Now that we got the party sorted out (for now), let's get feedback for enemies. For starters, how difficult should the normal types be in battle?


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This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

That time of year again.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

I might be having too much fun with this process...

I think I know what needs to be done to shake up XL's next public appearance...

Yeah, we're doing this.

Suppose it was about time that some of these skills got a little extra kick.

Suppose it was rude to take down the demo and not at least show off something as compensation.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)