https://www.youtube.com/watch?v=ryP10BY_mN0
Working on an ocean generator for Unity 6 URP. Got lighting, refractions, reflections, shadows underwater even, and more working.
It is made using Compute Shaders, scriptable render passes with new Unity 6 Render Graph API, and some Job handles to set up some multithreading for mesh generation.
Link in the video description to articles I read to learn how to make it and a list of creators that shared resources that helped a lot.

Ocean Generator - Unity 6 Render Graph API, Compute Shaders, and Job System.
Next up
Here are some more NPC art. Next week we will have the character art for the town people started. One of these animations is just for small detail when entering the library randomly. Would be boring if every character only had one type of idle animation.
Started on the interior for the tavern. The tavern will be where you get quests and can gather information from NPC you made friends of. The tavern NPCs are just stock placeholder art for now and will be replaced later with more custom art.
Current release build: Private test 0.0.2 UI update Version 0.0.2 overview article
This build is just to start getting the new logic of the UI code in game that was done after the development restart. Note not all the original art is in yet.
@ColesyGaming is a Jolter to Watch! They post great gaming videos! Follow them before the quest ends on September 24 and you'll get Coins!
Started making a mini diagram to show each region and the connections between them. This way people will have a semi direction hint before the map system update comes out. There are more regions not shown. Note this doesn't include the fast travel system.
Our 2024 Advent Calendar has opened! Day 21: @DarkTaurus is a great Creator who creates content centered around horror games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
The start of the character stat system is ready for the next build. Enemies should actually take a variety of damage starting next build. Nice little screen shot showing on the right side a nice little editor to see stat changing effects and the sources.
Here is a small video to just show the work in progress save and load system being put in the next build.
Worlds stupidest Wizard #darkanddarker
Immortal Chronicles - Shatter Fantasy project
Character Animation Showoff 1: Loki - Your castle friendly trickster.
Animations: Teleport leaving Idle 2 Freelance Artist in charge of Loki's concept art/animation - Max Creed.
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