1 year ago

Ocean Generator - Unity 6 Render Graph API, Compute Shaders, and Job System.


https://www.youtube.com/watch?v=ryP10BY_mN0

Working on an ocean generator for Unity 6 URP. Got lighting, refractions, reflections, shadows underwater even, and more working.

It is made using Compute Shaders, scriptable render passes with new Unity 6 Render Graph API, and some Job handles to set up some multithreading for mesh generation.

Link in the video description to articles I read to learn how to make it and a list of creators that shared resources that helped a lot.



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