Game
Outertale (Project Spacetime)
3 years ago

Okay I said 2 hours, make it 3+, because I'm still working XD

(and I hope to have most of this cutscene done by the end of tomorrow)


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Next up

just kidding heres the real 2000 follower special

(he made it even better)

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Here at mavis & co we take development very seriously

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

can you believe it guys

chillin' by the SYRUP cooler

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete