Okay, now that life is (almost) done violently inconveniencing me at the worst possible time, I'll be trying another stream in about 10 minutes. See if I can't get OSB and XL to cooperate.
Next up
New look, new direction.
This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.
It's been a long time coming...
I might be having too much fun with this process...
First signs of danger.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
That time of year again.
New project is having a fun, early outing.
Suppose it was about time that some of these skills got a little extra kick.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!

















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