Changes:
ANY OS:
- Added *A LOT* of new rooms, finishing up the area shown in the previous devlog.
- Added a bunch of new tiles.
- Improved misc old sprites.
- Tweaked an upgrade a bit.
- Updated misc old rooms.
- Fixed 2 bugs/issues.
------------------------------------------
Hello again, it's been a while since the last devlog and I'm sorry for that but it is what it is I guess.
I was originally going to post a devlog about 2 weeks ago but apparently these scammers I posted about a while ago are still around so I decided to leave my tweets about that up for a bit so people can find them easier.
Then right after that I got sick for about a week and am now just starting to feel mostly normal again..
So there's some context on why I've been postponing this devlog a bit.
And because of all this I've not worked very much on the game during this time.
(anything in this devlog was finished right before I posted the tweets)
Hopefully I can get back to it again on monday or something like that.
Anyway regarding finishing game areas, there's not much left now.. basically only like a small/medium sized area left.
After that is done then it might be time to port this thing to GMS2, which I'm not really looking forward to as I will have to check for a bunch of new bugs and such... but it has to be done at some point and the sooner the better.
So yeah, that's it for this devlog I guess, hopefully there won't be a month until the next one.
------------------------------------------
Links:
1 comment