Game
Eternal Frenemies: Return to Eternity

21 days ago

On tap for #WIPWednesday we have a new image from the full game. Notice anything different/new about the game besides the background(answer and update in article)?

Please play the available demo either here or on ItchIO if you haven't already!


Update:

Alright, so here we are...

Not gonna lie, I haven't been doing so well and that has been halting my progress a little, but not enough to push back the release date just yet. The only real chance of that happening will be with the verdict of the appeal - and on that note:

The game has been growing larger with every asset, and as of this post, I have managed to shrink it down to under a gigabyte. I still have a lot more art to add (mainly CGs, menu backgrounds, etc) so the real test is now adding all that I originally planned and then see if the metaphorical dam breaks.

I am GENUINELY hoping and working for the golden line where I can include everything I want to without breaking the 1GB limit, because in that scenario, I won't have to submit a formal request to get the game uploaded as a browser build.

From what I can tell, that seems like a real possibility for GameJolt, but I know that ItchIO is rightfully strict with its 1GB upload limit. I still want the game to be a browser build, so in the worst case scenario, it may be that the ItchIO version will not get all of the CGs/music that the GameJolt version does (still playable, one version will just have more to it).

I will now begin drafting my appeal for the support teams, just in case it comes to it. I will provide an update if I do submit it, and if/when the decision comes back, as well as a finalized release date for the full game!

Oh yeah, and the answer is: the quicksave options (the menu labels at the bottom of the screen) have prism buttons now - just like the character labels! Looks pretty slick, dontcha think??



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On tap for today, we have another in-story CG from the up-and-playable #demo (wink wink) complete with an article full of rambling on the game's development!

Said rambling is in the article, but hopefully you consider enjoying the demo anyway!

Early context?? We're not about that jazz, that's the full game's story to tell.

Anyways, all of the assets for the game are FINALLY done and imported into the game build!

(Details and further info in article, PLEASE READ)

Yep. FINALLY. Mark your calendars, fellow GJ citizens!

Let's see how presentable I can make this game build by then....

(No this is not an April Fool's joke - I'm not big enough of a creator to get a laugh out of that)

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

So this is a scene from the #visualnovel demo as it appears in the original storyboard (back when our pal Cy was a talking tree branch with an attitude - why did I make him so skinny lol)

More commentary and links in article!

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

#Update: All of the CGs for the VN story have been drawn!

Most of them will appear monochrome in the game depending on the POV, but just like the demo, their full-color versions will be unlockable!

(Details and more news in article, PLEASE READ)

An out-of-context meme from my TikTok

No lie, I've taken a break posting there cos of how little content I can share. I will probably start again when the game releases cos I will have a lot more.

#webcomic #meme #OC #art #animation #tiktok #funny

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

On tap today, we have an example of a choice that lets you decide how much lore you learn.

Also, on the topic of languages....

...the first release of the game will be in English only.

Reasons and player survey link in the article below(PLEASE READ)