
Origami now lets you add new block attributes without disrupting the runtime.
The first one I'm adding is "mod".
Also updated the textures.
Next up
My next project will probably be "What would I add to 4.0?".
I think it'd be nice to talk about what direction Scratch should go in, as someone who is now more intimate with the code and design philosophy than I am with your mom (thats a high bar, too).
v0.2:
- Buggy player controller added.
- You can now select blocks with keys 1-9.
https://scratch.mit.edu/projects/1257057231/
I also shared the decompiled version (the one I use to work on it):
I'm stunned.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
I shared a project to my testing account that shows a way to fetch unicode characters through an exploit.
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
This feels surreal to read. I know Unsandboxed and TurboWarp are ultimately owned by the same guy but still.
I had an idea for a new game. Turns out I forgor something: I suck lmao
Dude
I'm uploading a new demo with buggy player controls.
Just to give you an idea of why this is such a pain to work on:










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