1 month ago

Origami now lets you add new block attributes without disrupting the runtime.

The first one I'm adding is "mod".

Also updated the textures.




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My next project will probably be "What would I add to 4.0?".

I think it'd be nice to talk about what direction Scratch should go in, as someone who is now more intimate with the code and design philosophy than I am with your mom (thats a high bar, too).

v0.2:

- Buggy player controller added.

- You can now select blocks with keys 1-9.

https://scratch.mit.edu/projects/1257057231/

I also shared the decompiled version (the one I use to work on it):

https://scratch.mit.edu/projects/1259130642/

I'm stunned.

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

I shared a project to my testing account that shows a way to fetch unicode characters through an exploit.

https://scratch.mit.edu/projects/1258016206/

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

This feels surreal to read. I know Unsandboxed and TurboWarp are ultimately owned by the same guy but still.

I had an idea for a new game. Turns out I forgor something: I suck lmao

I'm uploading a new demo with buggy player controls.

Just to give you an idea of why this is such a pain to work on: