Next up
COMMS OPEN!
Update: Slots are taken, more available March 1st!
Read the original post in the article.
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
can you believe it guys
At last, it's time for the 2,000 follower special!
A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1 ![]()
Thank you everyone for following the game!
tell your friends AND foes!! (art by @NerNot1
)
@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!
If modding the game sounds interesting to you, then apply with the form below!
https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…
If you have any more questions, ask them in the comments.
New devlog for PS!Outertale Expanded
Go check it out now! https://gamejolt.com/p/devlog-2-2-20-2026-hbjwg3ra
Comms open, 3 slots available this month! Prices are increased, see the article for why.
To make a request, go to:
https://forms.gle/txkTZg6MRSWWb1Ey5
Or, contact me via e-mail at [email protected]
I will get back to you when I can.
Full TOS: https://pastebin.com/AEaz459t
btw the song for 100% completion, was ihatov_x86
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)












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