Game
PINOLINO ADVENTURE: LEGACY EDITION

4 months ago

PA: LE DAILY DEVLOG 95:

5 DAYS UNTIL THE BIG 100!!

goddam, we have what is possibly the biggest workload I have every shown off in these devlogs, though to be fair I did do a lot of importing today


ponyhead_walk.gif

archer goblin (pony head) new HD walking animation

ponyhead_shoot.gif

archer goblin (pony head) new HD shooting animation

ponyhead_bullet.gif

archer goblin (pony head) new HD arrow (whatever this thing is supposed to be) animation

ponyhead_wave.gif

archer goblin (pony head) new HD waving animation when playing as the noise (the fef)

ponyhead_injured.gif

archer goblin (pony head) new HD stun animation (more like a sprite since its only one image)

ponyhead_eye_erection.gif

archer goblin (pony head) new HD scared animation

spr_archergoblin_dead.png

archer goblin (pony head) new HD death sprite

spr_introasset12.png

new intro background when pizzaface (the crum) initially shows up on screen but hasnt revealed his true colours yet

spr_intro_peppinoversus.png

imported intro background when peppino (pinolino) punches the screen

blue_slime_walk.gif

cheese slime (blue slime) imported walking animation

blue_slime_attack.gif

cheese slime (blue slime) imported attacking animation

blue_slime_stun.gif

cheese slime (blue slime) imported stun animation

blue_slime_scared.gif

cheese slime (blue slime) imported scared animation

spr_slimedead.png

cheese slime (blue slime) imported death sprite

blue_slime_idle.gif

cheese slime (blue slime) imported idle sprite (not even sure if this is used in game)

knight_walk.gif

holky folky (fork knight) imported walking animation

knight_turn.gif

holky folky (fork knight) NEW turning animation

knight_stun.gif

holky folky (fork knight) imported stun animation

knight_scared.gif

holky folky (fork knight) imported scared animation (with an extra frame at the end)

spr_forknight_dead.png

holky folky (fork knight) imported death sprite

bob_idle.gif

bob (flying anchovie) imported (albiet slightly edited) idle animation

bob_getting_ready_to_attack.gif

bob (flying anchovie) imported attack prepare

bob_attack.gif

bob (flying anchovie) imported attack animation

bob_stun.gif

bob (flying anchovie) imported stun animation (and animation when flying into a wall)

scared animation will come soon, i just gotta fix a little error in it tommorow

spr_anchodead.png

bob (flying anchovie) imported death sprite

sonic_walk.gif

sandiego (pepperoni goblin) imported walking animation

sonic_kick.gif

sandiego (pepperoni goblin) imported kicking animation

sonic_stun.gif

sandiego (pepperoni goblin) imported stun animation

sonic_scared.gif

sandiego (pepperoni goblin) imported scared animation (but with another frame at the end)

spr_pepgoblin_dead.png

sandiego (pepperoni goblin) imported death sprite

the_crum_is_scary.gif

new intro animation of peppino (pinolino) being scared by pizzaface (the crum)

crum_idle.gif

pizzaface (the crum) imported idle animation

crum_intro_1_same_as_idle.gif

pizzaface (the crum) imported intro 1 animation (same as idle)

crum_starting_to_attack.gif

pizzaface (the crum) imported attack prepare animation

crum_attack_landing.gif

pizzaface (the crum) imported attack landing animation

crum_attack_ending.gif

pizzaface (the crum) imported attack ending animation

crum_recovering.gif

pizzaface (the crum) imported recovering animation

crum_intro_the_sequel.gif

pizzaface (the crum) imported intro 2 animation

crum_hostile.gif

pizzaface (the crum) imported attack loop animation

crum_jumping_up_from_attack.gif

pizzaface (the crum) imported attack jump animation

crum_nose.gif

pizzaface (the crum) imported enemy spawn animation 1

crum_spit.gif

pizzaface (the crum) imported enemy spawn animation 2

crum_unspit.gif

pizzaface (the crum) imported enemy spawn animation 3

crum_taking_a_blow.gif

pizzaface (the crum) imported damage animation (now with another frame at the end)

spr_vspizzaface_0.png
spr_vspizzaface_1.png

pizzaface (the crum) imported vs screen sprites

ronald_intro_1.gif

pizzaface (the crum) imported defeat animation (and pizzahead (ronald mcdonald) intro animation 1)

ronald_intro_2.gif

pizzahead (ronald mcdonald) intro animation 2

spr_pizzahead_intro3.png

pizzaface (the crum) imported intro animation 3 (or falling animation)

intro animation 4 has some errors that need fixing, i tried to fix it today but ran outta time

ronald_walk.gif

pizzaface (the crum) imported running animation (with another frame at the end)

ronald_idle.gif

pizzaface (the crum) imported idle animation

ronald_jump_ready.gif

pizzaface (the crum) imported jump prepare animation

ronald_jump.gif

pizzaface (the crum) imported jumping animation

ronald_jump_end.gif

pizzaface (the crum) imported jump ending animation

scary_tv.gif

pizzaface (the crum) imported tv projectile animation

scary_tv_bounce.gif

pizzaface (the crum) imported tv projectile bounce animation

dant_intro.gif

pepperman (dant) imported intro animation (problem regarding stray pixels now fixed)

dant_intro_1.gif

pepperman (dant) imported intro animation 1

dant_intro_2.gif

pepperman (dant) imported intro animation 2

dant_intro_3.gif

pepperman (dant) imported intro animation 3

dant_intro_3_loop.gif

pepperman (dant) imported intro animation 3 loop

dant_intro_3_end.gif

pepperman (dant) imported intro animation 3 end

dant_happy.gif

pepperman (dant) imported happy animation when seeing a fully carved statue

dant_run_start.gif

pepperman (dant) imported run start animation

dant_running_loop.gif

pepperman (dant) imported run loop animation

dant_turn.gif

pepperman (dant) imported turning animation

dant_turn_loop.gif

pepperman (dant) imported turning loop animation

dant_bump.gif

pepperman (dant) imported bump animation

dant_bump_loop.gif

pepperman (dant) imported bump animation loop

dant_groundpound_start.gif

pepperman (dant) imported ground pound start animation

dant_groundpound.gif

pepperman (dant) imported ground pound loop animation

dant_groundpound_land.gif

pepperman (dant) imported ground pound land animation

dant_hit.gif

pepperman (dant) imported hurt animation

dant_mad.gif

pepperman (dant) imported mad animation with an extra frame at the end

dant_small_statue_1.gif
dant_small_statue_the_second.gif
dant_small_statue_the_series_finale.gif

pepperman (dant) imported small statues (the ones that fall from the cieling)

dant_scared.gif

pepperman (dant) imported scared animation (or hit aftermath animation)

dant_roll.gif

pepperman (dant) imported rolling animation

dant_transform.gif

pepperman (dant) imported baby transformation animation

baby_dant_fall.gif

pepperman (dant) imported baby falling animation (more like a sprite since its only one image)

baby_dant_run.gif

pepperman (dant) imported baby run animation

baby_dant_jump.gif

pepperman (dant) imported baby jump animation (more like a sprite since its only one image)

baby_dant_idle.gif

pepperman (dant) imported baby idle animation (more like a sprite since its only one image)

spr_pepperman_minidead.png

pepperman (dant) imported baby death sprite

dant_jump.gif

pepperman (dant) imported jumping animation (more like a sprite sinces it's only one image)

dant_revert.gif

pepperman (dant) imported reverting from baby animation

spr_vsvigilante.png

vigilante (big chud) imported vs screen sprite

chud_intro.gif

vigilante (big chud) imported intro animation

chud_intro_2.gif

vigilante (big chud) imported intro animation 2

chud_truck.gif

vigilante (big chud) imported flamethrower (truck) animation

chud_truck_intro.gif

vigilante (big chud) imported flamethrower (truck) intro animation

chud_truck_turn.gif

vigilante (big chud) imported flamethrower (truck) turning animation

chud_truck_no_more.gif

vigilante (big chud) imported flamethrower (truck) ending animation

chud_fall.gif

vigilante (big chud) imported falling animation

chud_bazooka.gif

vigilante (big chud) imported bazooka animation

chud_gun_prepare.gif

vigilante (big chud) imported gun prepare animation

chud_raining_hellfire.gif

vigilante (big chud) imported raining hellfire animation

chud_sad.gif

vigilante (big chud) imported noisette cafe (swallow falls) animation

chud_sad_and_drinking.gif

vigilante (big chud) imported noisette cafe (swallow falls) animation 2

get_the_fucking_gun.gif

vigilante (big chud) imported waiting animation when waiting for peppino (pinolino) to get the gun

chud_idle.gif

vigilante (big chud) imported idle animation

chud_pulling_out_his_gun.gif

vigilante (big chud) imported gun pull out animation

spr_playerv_revolverhold.png

vigilante (big chud) imported gun idle sprite

chud_shoot.gif

vigilante (big chud) imported gun shoot animation

chud_slide.gif

vigilante (big chud) imported sliding animation

chud_run.gif

vigilante (big chud) imported running animation (prepare animation is in an earlier devlog, im not bothered to fetch it, go find it yourself)

chud_kicking_to_slide.gif

vigilante (big chud) imported kick slide prepare animation

chud_kick_slide.gif

vigilante (big chud) imported kick slide animation

chud_throw_dynamite.gif

vigilante (big chud) imported dynamite throw animation

chud_hurt.gif

vigilante (big chud) imported hurt animation

no, this isnt actually being implemented yet, just more stuff im putting into the backup folder, and it will stay that way until i actually create a new UTMT file, i will copy and paste this in every daily devlog (if they have work) at the bottom so everyone who sees this gets the picture, i will stop when i finally do create a new UTMT file

HOLY SHIT! FINALLY! IM DONE! WOW THAT TOOK 3 HOURS-ISH OR SOMETHING! FINALLY! YEEEEEEES!!!



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