Next up
Variable Tension Bar – supports overhealing – the bar is full when current_tp == max(100% tp, current_tp)
Apparently I can make the game upscale certain things like Jevil's arena
If you are wondering, I am still working on the game.
I will add a badge mechanic (Paper Mario). Each character will receive badge points on level up. Badges apply a continuous effect to the equipping character and cost badge points to equip.
Overworld X-Slash
Battle Message Sprite Font (WIP)
Feel free to use this sprite font if you want or point out if a symbol looks out of place.
Great Board Progress
I am experimenting with allowing different aspect ratio settings. Unsure yet how much effort it would take to fully implement this.
Damage Reflection Spell
Making Progress with Overworld Attacks
Overworking the Control System to use the Input 6.0 Library to accommodate the additional controls as well as to show the alternative input mappings. (screen also switches between keyboard/gamepad automatically depending on what is connected)
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